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FCavrnusVideoInputDevice (Unreal Engine)

FCavrnusVideoInputDevice (Unreal Engine)

- Fields

FString DeviceName;

Represents an available camera/video stream source for the user to select.

It is acquired by calling FetchVideoInputs, and is provided to UpdateVideoInput to change the video source.

The DeviceName field is useful for displaying this video source in a UI selector.

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