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FCavrnusSpawnedObject (Unreal Engine)

FCavrnusSpawnedObject (Unreal Engine)

- Fields

FString PropertiesContainerName;

AActor* SpawnedActorInstance;

This represents an object instance that has been spawned in with a call to SpawnObject.

Each spawned instance will have it’s own unique Properties Container, represented by PropertiesContainerName. This lets you set each object’s properties individually.

SpawnedActorInstance gives you a pointer to the Actor in the Level.

To learn more about Spawning Actors and how to handle them, you can see our Documentation here.

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