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FCavrnusOutputDevice (Unreal Engine)

FCavrnusOutputDevice (Unreal Engine)

- Fields

FString DeviceName;

Represents an available speaker for the user to select.

It is acquired by calling FetchAudioOutputs, and is provided to UpdateAudioOutput to change the speakers.

The DeviceName field is useful for displaying this speaker in a UI selector.

NOTE: This only affects the Cavrnus voice chat, not your application’s other sounds.

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