AwaitSpaceConnectionByTag (Unity)
public static void AwaitSpaceConnectionByTag(string tag, Action<CavrnusSpaceConnection> onConnected)
- Description
Triggers when you begin attempting to join a space, returning the ID of the space being joined as designated by the corresponding Tag.
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For more information on Tags, visit Mutli-Space Connections Using Tags
- Sample
using CavrnusSdk.API;
using UnityEngine;
public class ExampleScript: MonoBehaviour
{
void Start()
{
CavrnusFunctionLibrary.AwaitSpaceConnectionByTag("A", spaceConnection => {
print("Space A is now connected!");
});
}
}
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