JoinSpace (Unity)
- Declaration
public static void JoinSpace(string spaceId, Action<CavrnusSpaceConnection> onConnected, Action<string> onFailure)
- Description
Connects to a Space.
onFailure
will trigger if the user does not have proper authentication to join a space.
- Sample
using CavrnusSdk.API;
using UnityEngine;
public class JoinSpaceUiButton : MonoBehaviour
{
public void JoinGivenSpace(CavrnusSpaceInfo space)
{
CavrnusFunctionLibrary.JoinSpace(space.Id,
spaceConn => Debug.Log("Successfully Joined: " + space.Name),
err => Debug.LogError("Failed to join space: " + err));
}
}