Cavrnus-CVT Overview
Introducing CVT powered by Cavrnus
Cavrnus-CVT integrates with Unreal Engine's Collaboration Viewer Template (CVT) to offer an enriched collaborative experience in virtual environments. While CVT alone provides a solid foundation for multi-user interaction in a 3D environment, Cavrnus-CVT builds upon this by adding advanced features such as:
Persistent state management
Enhanced scaling and rotating of objects
Customized material changes
Cavrnus-CVT is not a replacement for CVT. It the actual Collab Viewer Template, simply power by the Cavrnus platform. Integrating Cavrnus with CVT not only retains all the core functionalities of the standard template but also introduces additional capabilities that elevate the utility and flexibility of virtual design reviews, making it an indispensable tool for teams looking to optimize their collaborative efforts in real-time across various platforms, including VR.
Cavrnus CVT is designed to be highly versatile, functioning seamlessly with either of the Collaboration Viewer Templates (CVT) provided by Unreal Engine, AEC and Manufacturing. Whether these features are integrated at the start of a project or added later as project requirements evolve, Cavrnus CVT adapts effortlessly, making this a robust solution for at any stage of the design workflow.
Feature Comparison
Feature | Collab Viewer Template | Enhanced by Cavrnus | Cavrnus Tools |
---|---|---|---|
User Interface | X | X |
|
Standard Mouse/Keyboard | X | X |
|
VR Headset | X | X |
|
X-Ray material | X | X |
|
Explode content | X | X |
|
Custom User Avatars with lasers | X | X |
|
Custom Blueprint Navigation | X | X |
|
Two Templates | X | X |
|
Exploded Views | X | X |
|
Avatar changed out the 3rd person | X | X |
|
Multi-user copresence | X | X |
|
Move objects | X | X |
|
Scale and Rotate objects |
|
| X |
Persistent State |
|
| X |
Change Objects Material |
|
| X |
For more information on Unreal Engine’s Collab Viewer Template, check it out here.
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