Synchronize Transform (Unreal Engine)
The following steps will setup a basic scene to synchronize the transformation matrix of an object.
Object Position (Transform)
1. Add SyncTransform Component
It really is just as simple as adding a SyncTransform component to your object, and Cavrnus will synchronize the position, rotation, and scale of the object within a Cavrnus Space.
a. Note the property name defaults to “Transform” in the Details panel of the SyncTransform component.
b. When you add a SyncTranform node, a CavrnusPropertiesContainer node is automatically added as well.
c. Set the Container Name to any path you like to organize your synchronized data in the Journal. In this case, the Container Name is set to “ObjectDrag”.
d. Once the SyncTransform and CavrnusPropertiesContainer components are added and configured, position, rotation, and scale updates are automatically synchronized between your scene and the Journal.
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Next Steps
That’s it! No additional steps are required to synchronize an objects transformation matrix with the Journal. Next, let’s Synchronize Environment Effects!