Sample Scene (Unreal Engine)

The Cavrnus plugin files include a sample scene that demonstrates several ways you can synchronize properties in your scene.

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1. Synchronize Visibility

 

Use a simple menu to toggle the visibility of an object and synchronize that visibility in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

 

2. Synchronize Object Color

Set the color of an object using a simple menu and synchronize that object color in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

 

3. Synchronize Multiple Light Settings and Material Texture

Use a simple menu to affect multiple settings in a small scene, including light color, intensity, and material texture. Then synchronize those settings in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

4. Synchronize Position

 

5. Synchronize Environment Lighting

 

6. Synchronize Menu Configuration Sequencing


 

 

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