Sample Scene (Unreal Engine)
The Cavrnus plugin files include a sample scene that demonstrates several ways you can synchronize properties in your scene.
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1. Synchronize Visibility
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Use a simple menu to toggle the visibility of an object and synchronize that visibility in a Cavrnus Space using out-of-the-box Cavrnus blueprints.
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2. Synchronize Object Color
Set the color of an object using a simple menu and synchronize that object color in a Cavrnus Space using out-of-the-box Cavrnus blueprints.
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3. Synchronize Multiple Light Settings and Material Texture
Use a simple menu to affect multiple settings in a small scene, including light color, intensity, and material texture. Then synchronize those settings in a Cavrnus Space using out-of-the-box Cavrnus blueprints.
4. Synchronize Position
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5. Synchronize Environment Lighting
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6. Synchronize Menu Configuration Sequencing
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