Quick Start Guide

Cavrnus gives you the tools to instantly add multi-user collaboration, real-time communication, and a completely editable 3D environment in a persistent virtual space.

This page will get you started by helping you create your new domain, add your teammates to it, and add the Cavrnus Spatial Connector to your interactive project.

Step 1: Sign Up for Early Access

Step 2: Add Team Members to your Organization

Step 3: Add the Cavrnus Spatial Connector to your Application

Download the Cavrnus plugin for the game engine your team is using. Cavrnus lets you tap into the powerful capabilities of either engine and connect them to a virtual space.

Supported Platforms

The Cavrnus Spatial Connector (CSC) for Unity™ connects Unity’s powerful interactivity tools to your architectural projects and product configurators in the metaverse in moments.

The Cavrnus Spatial Connector (CSC) for Unreal Engine™ leverages Unreal Engine's visualization features to create compelling virtual experiences for architectural design reviews and product configurators.

  • Visual Scripting: Unity's visual scripting solution allows developers to create gameplay mechanics, interactions, and systems with a streamlined visual programming approach.

  • Unity Editor Tools: Unity's Editor comes with built-in tools and utilities to streamline programming workflows.

  • Unity Events and Messaging System: Unity provides a robust event and messaging system that allows different game objects to communicate and interact with each other without direct dependencies.

  • Unity Asset Store: The Unity Asset Store offers a vast library of pre-made assets, scripts, plugins, and tools created by the Unity community and third-party developers.

  • Scripting with C#: Unity primarily uses C# as its scripting language, which is widely known and used in the game development industry.

  • Blueprints: Unreal Engine’s visual scripting system allows developers to create complex interactions and behaviors without writing code.

  • Lumen: Unreal Engine's global illumination solution, providing dynamic and realistic lighting effects in real-time.

  • Nanite: A virtualized geometry system in Unreal Engine that enables the rendering of massive amounts of geometric detail with minimal performance overhead.

  • Realistic Materials: Unreal Engine provides a range of features for realistic surfaces, including physically-based rendering (PBR) materials, material layering, and advanced shader capabilities.

  • C++ Customization: Unreal Engine’s open-source gives developers access to create custom rendering features and interactivity, all accessible within the Cavrnus Platform.

 

Next Steps

Sign up for Early Access!