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The Cavrnus plugin files include a sample scene that demonstrates several ways you can synchronize properties in your scene.

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1. Synchronize Visibility

Sample_01_Visibility.png

Use a simple menu to toggle the visibility of an object and synchronize that visibility in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

2. Synchronize Object Color

Sample_02_ObjectColor.png

Set the color of an object using a simple menu and synchronize that object color in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

3. Synchronize Multiple Light Settings and Material Texture

Sample_03_LightSync.png

Use a simple menu to affect multiple settings in a small scene, including light color, intensity, and material texture. Then synchronize those settings in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

4. Synchronize Position

Sample_04_Transform.png

Click and drag an object in a scene and watch it move synchronously in a Cavrnus Space. Synchronized updates occur in real-time using out-of-the-box Cavrnus blueprints.

5. Synchronize Environment Lighting

Sample_05_EnvironmentLighting.png

Synchronize the post-processing effects in an Unreal level, such as Saturation, Bloom, Environment light parameters, and even text on a display, all within a Cavrnus Space.

6. Synchronize Menu Configuration Sequencing

Sample_06_Sequencing.png

Track steps in real-time to verify completion of a task. Multiple users can view and edit this Kanban-style board in a Cavrnus Space using out-of-the-box Cavrnus blueprints.

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Next Steps

Let’s check out the various No-Code Collaboration tools in Cavrnus.

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