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The Cavrnus plugin files include a sample scene that demonstrates several ways you can synchronize properties in your scene.
1. Synchronize Visibility
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Use a simple menu to toggle the visibility of an object and synchronize that visibility in a Cavrnus Space using out-of-the-box Cavrnus blueprints. |
2. Synchronize Object Color
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Set the color of an object using a simple menu and synchronize that object color in a Cavrnus Space using out-of-the-box Cavrnus blueprints. |
3. Synchronize Multiple Light Settings and Material Texture
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Use a simple menu to affect multiple settings in a small scene, including light color, intensity, and material texture. Then synchronize those settings in a Cavrnus Space using out-of-the-box Cavrnus blueprints. |
4. Synchronize Position
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Click and drag an object in a scene and watch it move synchronously in a Cavrnus Space. Synchronized updates occur in real-time using out-of-the-box Cavrnus blueprints. |
5. Synchronize Environment Lighting
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Synchronize the post-processing effects in an Unreal level, such as Saturation, Bloom, Environment light parameters, and even text on a display, all within a Cavrnus Space. |
6. Synchronize Menu Configuration Sequencing
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Track steps in real-time to verify completion of a task. Multiple users can view and edit this Kanban-style board in a Cavrnus Space using out-of-the-box Cavrnus blueprints. |
ON THIS PAGE
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Next Steps Let’s check out the various No-Code Collaboration tools in Cavrnus. |
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