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Let’s apply the No-Code Collaboration Sync Material component to a real world example.

Starting Project

We are going to begin with a simple outdoor scene with an interactive car.

  • A sports car with 5 available color schemes.

  • A HUD with 5 buttons corresponding to the 5 color schemes.

  • No special game logic other than modifying the paint material based on which button is selected.

  • No labels