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Let’s apply the No-Code Collaboration Sync Components to a real world example.

Starting Project

We are going to begin with a simple single-player Chess scene.

  • 32 movable chess pieces on a table.

  • A Reset button in-scene which resets all pieces to their original positions.

  • No special game logic other than moving pieces around on the board.


For this project, you can create copresence between multiple instances of Unreal, or Unity, or both!


Unity

Click the image below to walk through the steps to configure the Cavrnus Chess Sample in Unity.

Sample Tutorial: Cavrnus Chess - Unity Setup

Unreal

Click the image below to walk through the steps to configure the Cavrnus Chess Sample in Unreal.

Sample Tutorial: Cavrnus Chess - Unreal Engine Setup

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