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Steps

  1. Add AC_Cavrnus_SyncMove to BP_BasePawn

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  1. Add event dispatcher to TransformManager to broadcast changes made to the ModifiedActors array.

image-20240613-230155.png

image-20240613-230211.png

  1. In the same TransformManager blueprint, locate the AddTransformActor function and add the shown logic.

image-20240613-230658.png

image-20240613-230709.png

  1. Move command is now synced!

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