This Command offers two main features: Text and Paint annotations. This allows the user to label points of interest in the Level. Extra features have been added, please refer to [Insert link to advanced features guide here!!!].
Reminder: All of the Event Dispatchers we create must match exactly to what is shown in this guide!
Modifying BP_AnnotationComponent Blueprint
→ SpawnTextROS Event
→ SpawnStrokeOnAllClients_ROS Event
This is optional, but in order to support NDisplays, 2D annotation texts must be 3D widgets.
The Annotation Command is now setup! Ensure all blueprints compile and if needed, refresh nodes.