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In this tutorial, we will take a closer look at the No-Code Collaboration /wiki/spaces/CSM/pages/881426433 component.

Starting Project

This scene presents a car model with several interactive features. In this tutorial we will be focusing on swapping the base color texture to change the car’s paint body color.

  • A sports car with 5 available color schemes.

  • A HUD with 5 buttons corresponding to the 5 color schemes.

  • No special game logic other than modifying the paint material based on which button is selected.

Setting up Cavrnus in Unity

As described in the Setup Your Scene guide, we will setup our Scene for Cavrnus using the dropdown button.

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