Annotation Text
In your scene, ensure the Outliner contains a CavrnusSpatialConnector. If not, use the Cavrnus toolbar option to Cavernize the scene.
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Locate
BP_CavrnusAnnotationLoaderText
and add to SpawnableIdentifiers.
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Locate
BP_AnnotationComponent
and bypass the original spawn actor logic with the Cavrnus logic shown below.
Note |
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Important note: The Cavrnus |
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Annotation Stroke
Similarly as above, add the corresponding
SpawnableIdentifier
entry for theBP_Cavrnus_AnnotationLoaderStroke
.
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In
BP_AnnotationComponent
, locate the Stroke
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Start, End group of logic. Bypass the CVT logic and insert the shown Cavrnus logic.
Note |
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Important note: The Cavrnus |
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