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Annotation Text

  1. In your scene, ensure the Outliner contains a CavrnusSpatialConnector. If not, use the Cavrnus toolbar option to Cavernize the scene.

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  1. Locate BP_CavrnusAnnotationLoaderText and add to SpawnableIdentifiers.

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  1. Locate BP_AnnotationComponent bypass the original spawn actor with the Cavrnus logic shown below.

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