Intro
Brief intro description of what Cavrnus CVT is, compared to CVT alone.
Explain the relationship between Cavrnus and CVT. Not a replacement, but a layer on top of collab viewer template providing enhanced functionality and flexibility.
Point out that this this works with either of the collab viewer templates, regardless of how the CVT interaction and controls are introduced to the project (from startup or later added).
Cavrnus CVT supports VR using the same OpenXR plugin by default to support VR headset interactions. The custom plugins for individual platforms such as Oculus VR and Steam VR are still supported and can be re-enabled if necessary.
Table describing 3 columns
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For more information on Unreal Engine’s Collab Viewer Template, check it out here. |
[Set the headers to this table to be more descriptive
Collab Viewer Template - Features that are available in the Collab Viewer Template by default
Cavrnus Enhanced - Features that are enhanced by using Cavrnus with Collab Viewer Tempalte
Cavrnus Only - Features that you wouldn’t otherwise get without adding Cavrnus]Introducing CVT powered by Cavrnus
Cavrnus CVT integrates with Unreal Engine's Collaboration Viewer Template (CVT) to offer an enriched collaborative experience in virtual environments. While CVT alone provides a solid foundation for multi-user interaction with 3D content, Cavrnus CVT builds upon this by adding advanced features such as persistent state management, enhanced scaling and rotating of objects, and customized material changes. This integration not only retains all the core functionalities of the standard CVT but also introduces additional capabilities that elevate the utility and flexibility of virtual design reviews, making it an indispensable tool for teams looking to optimize their collaborative efforts in real-time across various platforms, including VR.
Cavrnus CVT is not a replacement for Unreal Engine's Collaboration Viewer Template (CVT); instead, it acts as a supplementary layer that enhances and expands the existing capabilities of CVT. By integrating with CVT, Cavrnus adds a suite of advanced features and functionalities that increase the system's flexibility and utility without altering the foundational elements that users rely on. This relationship allows users to leverage Cavrnus’s unique tools such as enhanced object manipulation, persistent states, and customizable material properties, all while maintaining the robust, real-time collaborative environment provided by the standard CVT. Essentially, Cavrnus complements CVT by introducing additional layers of functionality that enhance the collaborative design review process, making it more dynamic, efficient, and adaptable to complex project needs.
Cavrnus CVT is designed to be highly versatile, functioning seamlessly with either of the Collaboration Viewer Templates (CVT) provided by Unreal Engine, irrespective of how and when the CVT interactions and controls are introduced into a project. Whether these features are integrated at the start of a project or added later as project requirements evolve, Cavrnus CVT adapts effortlessly. This flexibility ensures that teams can enhance their collaborative environments with Cavrnus's advanced capabilities at any stage of their workflow, making it a robust solution for dynamic project development needs.
Cavrnus CVT is designed to be highly versatile, functioning seamlessly with either of the Collaboration Viewer Templates (CVT) provided by Unreal Engine, irrespective of how and when the CVT interactions and controls are introduced into a project. Whether these features are integrated at the start of a project or added later as project requirements evolve, Cavrnus CVT adapts effortlessly. This flexibility ensures that teams can enhance their collaborative environments with Cavrnus's advanced capabilities at any stage of their workflow, making it a robust solution for dynamic project development needs.
Feature Comparison
Feature | Collab Viewer Template | Enhanced by Cavrnus | Cavrnus Tools |
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User Interface | X | X | |
Standard Mouse/Keyboard | X | X | |
VR Headset | X | X | |
X-Ray material | X | X | |
Explode content | X | X | |
Custom User Avatars with lasers | X | X | |
Custom Blueprint Navigation | X | X | |
Two Templates | X | X | |
Exploded Views | X | X | |
Avatar changed out the 3rd person | X | X | |
Multi-user copresence | X | X | |
Move objects | X | X | |
Scale and Rotate objects | | | X |
Persistent State | | | X |
Change Objects Material | | | X |
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For more information on Unreal Engine’s Collab Viewer Template, check it out here. |