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Game Engine

Unity

Tutorial Level

Easy

Properties

Sync Material
Sync Color
Sync String
Sync Boolean

Project Files

https://github.com/Cavrnus-Inc/car-configurator-csc-unity

In this tutorial, we will take a closer look at the No-Code Collaboration Sync Material /wiki/spaces/CSM/pages/881426433 component.image-20240405-041104.pngImage Removed

Starting Project

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  • A sports car with 5 available color schemes.

  • A HUD with 5 buttons corresponding to the 5 color schemes.

  • No special game logic other than modifying the paint material based on which button is selected.

Setting up Cavrnus in Unity

As described in the Setup Your Scene guide, we will setup our Scene for Cavrnus using the dropdown button.

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Then, as described in that same page, we will set the Cavrnus Spatial Connector to use our server, Login to our account automatically, and Automatically Join a “Chess” space we created in the web.

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