- Declaration
public static void AwaitAnySpaceConnection(Action<CavrnusSpaceConnection> onConnected)
- Description
Triggers immediately if you are already in a space, otherwise triggers as soon as you connect
- Sample
using CavrnusSdk.API; using UnityEngine; public class SpaceUiSpawner : MonoBehaviour { public GameObject SpaceMenuPrefab; void Start() { CavrnusFunctionLibrary.AwaitAnySpaceConnection(spaceConn => GameObject.Instantiate(SpaceMenuPrefab)); } }