The following sample projects are available to demonstrate the various features and use-cases available when you add Cavrnus to your projects.
Some downloadable projects are pre-built, while others are starting points for tutorial walk-throughs.
Some projects are pre-configured to demonstrate cross-platform capabilities, while others are engine specific. Note that even in the latter case, Cavrnus supports cross-platform communication for any project that has matching versions in the different engines.
Getting Started:
Digging In:
The Cavrnus Spatial Connector (CSC) for Unity™ connects Unity’s powerful interactivity tools to your architectural projects and product configurators in the metaverse in moments.
The Cavrnus Spatial Connector (CSC) for Unreal Engine™ leverages Unreal Engine's visualization features to create compelling virtual experiences for architectural design reviews and product configurators.
Visual Scripting: Unity's visual scripting solution allows developers to create gameplay mechanics, interactions, and systems with a streamlined visual programming approach.
Unity Editor Tools: Unity's Editor comes with built-in tools and utilities to streamline programming workflows.
Unity Events and Messaging System: Unity provides a robust event and messaging system that allows different game objects to communicate and interact with each other without direct dependencies.
Unity Asset Store: The Unity Asset Store offers a vast library of pre-made assets, scripts, plugins, and tools created by the Unity community and third-party developers.
Scripting with C#: Unity primarily uses C# as its scripting language, which is widely known and used in the game development industry.
Blueprints: Unreal Engine’s visual scripting system allows developers to create complex interactions and behaviors without writing code.
Lumen: Unreal Engine's global illumination solution, providing dynamic and realistic lighting effects in real-time.
Nanite: A virtualized geometry system in Unreal Engine that enables the rendering of massive amounts of geometric detail with minimal performance overhead.
Realistic Materials: Unreal Engine provides a range of features for realistic surfaces, including physically-based rendering (PBR) materials, material layering, and advanced shader capabilities.
C++ Customization: Unreal Engine’s open-source gives developers access to create custom rendering features and interactivity, all accessible within the Cavrnus Platform.
Next Steps
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