UploadContentWithTags (Unreal Engine)

- Declaration

static void UploadContentWithTags(FString FilePath, TMap<FString, FString> Tags, const CavrnusUploadCompleteFunction& OnUploadComplete);

Delegates Options:

DECLARE_DYNAMIC_DELEGATE_OneParam(FCavrnusUploadCompleteFunction, const FCavrnusRemoteContent&, uploadedContent);

typedef TFunction<void(const FCavrnusRemoteContent&)> CavrnusUploadCompleteFunction;

- Description

This is basically identical to UploadContent except that it allows you to specify additional tags to help filter/organize your objects in UI or otherwise.

- Blueprint Sample

(IMAGE COMING SOON!)

- Code Sample

TBD_SAMPLE.h:

//Coming Soon!

TBD_SAMPLE.cpp:

//Coming Soon!

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