UploadContentWithTags (Unreal Engine)
- Declaration
static void UploadContentWithTags(FString FilePath, TMap<FString, FString> Tags, const CavrnusUploadCompleteFunction& OnUploadComplete);
Delegates Options:
DECLARE_DYNAMIC_DELEGATE_OneParam(FCavrnusUploadCompleteFunction, const FCavrnusRemoteContent&, uploadedContent);
typedef TFunction<void(const FCavrnusRemoteContent&)> CavrnusUploadCompleteFunction;
- Description
This is basically identical to UploadContent except that it allows you to specify additional tags to help filter/organize your objects in UI or otherwise.
- Blueprint Sample
(IMAGE COMING SOON!)
- Code Sample
TBD_SAMPLE.h:
//Coming Soon!
TBD_SAMPLE.cpp:
//Coming Soon!