UpdateLocalUserMetadataString (Unity)

public static void UpdateLocalUserMetadataString(string key, string value, Action<string> onSuccess = null, Action<string> onFailure = null)

- Description

Updates the local user’s metadata via key-value lookup. If the key does not exist, a new key-value pair is created.

 

For more information on user metadata, see INSERTPAGE for details.

- Sample

using CavrnusSdk.API; using UnityEngine; public class ExampleScript: MonoBehaviour { public void Start() { CavrnusFunctionLibrary.AwaitAuthentication(authentication => { CavrnusFunctionLibrary.UpdateLocalUserMetadataString("nickname", "Rogue Leader"); }); } }

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