All plugin content can be found at the Cavrnus CVT Git Repo and will be referenced throughout this guide.
Getting Started
The Cavrnus CVT Git Repo provides a fully-featured UnrealEngine 5.3.2 project that includes a working example of the Unreal CVT project combined with both the CavrnusConnector Plugin and CavrnusCVT Plugin. This offers flexibility in the project’s usability. The simplest way to use these plugins is to simply copy the plugins directly into your own project, and building your experiences from there.
1. Access Cavrnus CVT Repo
Clone the Cavrnus CVT Git Repo using your preferred Git client.
If you’d like to avoid version control altogether, we will be offering a separate release version that only includes the plugins
Once cloned
Drag CavrnusCVT + CavrnusConnector plugins into existing Plugins folder or create.
Select OK to rebuild module(s) and/or regenerate solution files if it’s a C++ project.
Open project.
Use CavrnusCVT menu option in TopRibbon
Select Setup Level