- Declaration
public static Color GetColorPropertyValue(this CavrnusSpaceConnection spaceConn, string containerName, string propertyName)
...
public static CavrnusTransformData GetTransformPropertyValue(this CavrnusSpaceConnection spaceConn, string containerName, string propertyName)
- Description
Gets the current property value.
This provides a snapshot of the current Property value. This may return a default value as defined by DefineXPropertyDefaultValue, a value that has been posted by a user using PostXPropertyUpdate, or empty default data if neither of the former is present.
Note that while it is sometimes useful to get the current value, a more common use case is to call BindXPropertyValue which will give you an event any time the property value changes. This is a more efficient way of keeping your scene objects up-to-date with the server than, say calling GetXPropertyValue in an Update()
loop.
- Sample
Code Block | ||
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using CavrnusSdk.API; using UnityEngine; public class ManageObjectColor : MonoBehaviour { public Material MyMaterial; private const string ContainerName = "MyMaterial"; private const string PropertyName = "color"; private void Start() { CavrnusFunctionLibrary.AwaitAnySpaceConnection(spaceConn => OnConnectedToSpace(spaceConn)); } private void OnConnectedToSpace(CavrnusSpaceConnection spaceConn) { //Compare my state to the server, and post an update if out-of-sync Color serverPropertyValue = spaceConn.GetColorPropertyValue(ContainerName, PropertyName); if (!serverPropertyValue.Equals(MyMaterial.color)) spaceConn.PostColorPropertyUpdate(ContainerName, PropertyName, MyMaterial.color); } } |