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The following sample projects are available to demonstrate the various features and use-cases available when you add Cavrnus to your projects.

  • Some downloadable projects are pre-built, while others are starting points for tutorial walk-throughs.

  • Some projects are pre-configured to demonstrate cross-platform capabilities, while others are engine specific. Note that even in the latter case, Cavrnus supports cross-platform communication for any project that has matching versions in the different engines.

Getting Started:
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The Cavrnus Spatial Connector (CSC) for Unity™ connects Unity’s powerful interactivity tools to your architectural projects and product configurators in the metaverse in moments.

The Cavrnus Spatial Connector (CSC) for Unreal Engine™ leverages Unreal Engine's visualization features to create compelling virtual experiences for architectural design reviews and product configurators.

  • Visual Scripting: Unity's visual scripting solution allows developers to create gameplay mechanics, interactions, and systems with a streamlined visual programming approach.

  • Unity Editor Tools: Unity's Editor comes with built-in tools and utilities to streamline programming workflows.

  • Unity Events and Messaging System: Unity provides a robust event and messaging system that allows different game objects to communicate and interact with each other without direct dependencies.

  • Unity Asset Store: The Unity Asset Store offers a vast library of pre-made assets, scripts, plugins, and tools created by the Unity community and third-party developers.

  • Scripting with C#: Unity primarily uses C# as its scripting language, which is widely known and used in the game development industry.

  • Blueprints: Unreal Engine’s visual scripting system allows developers to create complex interactions and behaviors without writing code.

  • Lumen: Unreal Engine's global illumination solution, providing dynamic and realistic lighting effects in real-time.

  • Nanite: A virtualized geometry system in Unreal Engine that enables the rendering of massive amounts of geometric detail with minimal performance overhead.

  • Realistic Materials: Unreal Engine provides a range of features for realistic surfaces, including physically-based rendering (PBR) materials, material layering, and advanced shader capabilities.

  • C++ Customization: Unreal Engine’s open-source gives developers access to create custom rendering features and interactivity, all accessible within the Cavrnus Platform.

Next Steps

Sign up for Early Access
Tip
Tip

Next Steps

For advanced users, check out the Cavrnus API References!