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Overview

This project uses is built on the Cavrnus Spatial Connector Plugin to create provide a flexible base for creating multiplayer-enabled Unity applications. It includes built-in support for multiplayer interactions, avatar syncing, space switching, and other collaborative features, making it suitable for projects that require real-time spatial collaboration.

Adding Your Own Data

The project utilizes Unity's Scriptable Objects to manage data effectively. This approach simplifies the process of adding or removing data, ensuring that can be built off of for your needs.

Adding Data

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  • Dynamic Updates: Menus are populated automatically from their associated data containers (Scriptable Objects).

  • Ease of Maintenance: Changes to the data containers immediately reflect in the menus without requiring manual intervention.

This structure ensures that you can efficiently customize the application to suit your specific needs without diving deep into code for menu updates.

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Avatars

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Emotes

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Environment

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Levels

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