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The Interaction Menu
The Interaction Menu is available in the same way as standard CVT.
Space Key | To open the Interaction Menu, press Spacebar in any desktop mode. See VR Controls for how to open the menu on your VR controller. |
Command
Transform
Use the options in theCavrnus adds Rotate and Scale functions to the Transform sub-menu
to move selected objects around in the scene.Transform > Move
.
Image AddedCommand | Description |
---|---|
Rotate | Rotation controls are available through the Transform Move mode. |
Transform > Reset
Activates the Transform Reset mode. When you select an object in the scene with your laser pointer, you instantly reset the selected object to its original position and rotation.
Transform > Reset All
Instantly returns all objects in the scene to their original positions and rotations.
While the object is selected and being moved, use the scroll wheel with a modifier key to rotate around a specific axis: | |
Scale | Scale is in a mode by itself under the Transform Options menu. While the object is selected, use the scroll wheel to scale the object. Use a modifier key to scale along a specific axis: |
Transform > Reset | Resets all transforms, including rotation and scale. |
Measure
Command | Description |
---|---|
Measurement > Add | Activates the Measurement Add mode. While this mode is active, a measurement is drawn between each pair of points that you select. |
Measurement > Delete | Activates the Measurement Delete mode. While this mode is active, you can select a measurement with your laser pointer to delete it. |
Measurement > To Centimeter | Use this option to set your unit of measure to centimeters. |
Measurement > To Meter | Use this option to set your unit of measure to meters. |
Command | Description |
---|---|
Annotation | Use the options in the Annotation sub-menu to add and remove annotations. See Annotating in the Collab Viewer . |
Annotation > Paint | Activates the Annotation Paint mode. While this mode is active, you can paint on a grid. |
Annotation > Delete Stroke | Activates the Annotation Delete Stroke mode. While this mode is active, you can select a paint stroke with your laser pointer to delete it. |
Annotation > Annotate Text | Activates the Annotate Text mode. While this mode is active, you can place, edit, and delete 2D text labels. |
Snapshot > Take | Select to take a snapshot. Snapshots are saved as .PNG files in the |
Xray | Use the options in the Xray sub-menu to apply and remove a see-through Material to selected objects in the scene. |
Xray > Apply | Activates the Xray Apply mode. While this +mode is active, any object you select in the scene with your laser pointer gets the see-through Material applied to it. |
Xray > Isolate | Activates the Xray Isolate mode. While this mode is active, and you select an item in the scene with your laser pointer, the see-through Material is applied to all other Actors in the same hierarchy as the one you select. |
Xray > Reset All | Instantly removes the see-through Material from all objects in the Level, returning them to their original Materials. |
Measurement | Use the options in the Measurement sub-menu to add and remove measurements. See Measuring in the Collab Viewer . |
Measurement > Add | Activates the Measurement Add mode. While this mode is active, a measurement is drawn between each pair of points that you select. |
Measurement > Delete | Activates the Measurement Delete mode. While this mode is active, you can select a measurement with your laser pointer to delete it. |
Measurement > To Centimeter | Use this option to set your unit of measure to centimeters. |
Measurement > To Meter | Use this option to set your unit of measure to meters. |
Scale | Use the Scaling mode to change your world scaling. Default is 1:1 |
Bookmark | Opens a list of all Bookmarks in the current Level. Select any Bookmark in the sub-menu to teleport to its viewpoint. See also Working with Bookmarks . |
Bookmark > Create Bookmark | Use this option to create a new Bookmark during runtime. |
3D Cut Plane | Use the options in the 3D Cut Plane sub-menu to select a section of geometry to remove. |
3D Cut Plane > Add/Edit | Use this option to place or transform the 3D Cut volume. |
3D Cut Plane > Remove | Use this option to remove the 3D Cut volume. |
3D Cut Plane > Include / Exclude | Use this option to toggle between removing the geometry inside or outside the 3D Cut volume. |
When an interaction mode is active, such as Xray Apply , the name of the mode appears in the lower right of the viewport.
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