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Code Block |
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using CavrnusSdk.API;
using UnityEngine;
public class ExitSpaceButton : MonoBehaviour
{
private CavrnusSpaceConnection spaceConn;
// Start is called before the first frame update
void Start()
{
CavrnusFunctionLibrary.AwaitAnySpaceConnection(spaceConn => this.spaceConn = spaceConn);
}
public void ExecuteExitSpace()
{
if(spaceConn == null)
{
Debug.LogError("Not yet in a space that can be exited");
return;
}
spaceConn.ExitSpace();
}
} |