Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Page Tree
rootCavrnus Knowledge Base
expandCollapseAlltrue
startDepth1

Let’s apply the No-Code Collaboration Sync Components to a real world example.

Starting Project

We are going to begin with a simple single-player Chess scene.

  • 32 movable chess pieces on a table.

  • A Reset button in-scene which resets all pieces to their original positions.

  • No special game logic other than moving pieces around on the board.


In this demo, you will learn how to connect multiple users in a basic scene within Unity, within Unreal engine, and even connect both platforms with copresence!


Unity

Click the image below to walk through the steps to configure the Cavrnus Chess Sample in Unity.

Cavrnus Chess Tutorial - Unity Setup

Unreal Editor

Click the image below to walk through the steps to configure the Cavrnus Chess Sample in Unreal.

Cavrnus Chess Tutorial - Unreal Engine Setup