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Real-time applications built in Unity can be connected to the Cavrnus platform by placing the corresponding Cavrnus Metaverse Connector plugin in the project folder. Once enabled, developers have access to the following functions to enhance the functionality and data sharing of the project.
CAVRNUS
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Class Name | Base Class |
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UCavrnusConnectorFunctionLibrary | UBlueprintFunctionLibrary |
CAVRNUS FUNCTIONS
Bindings
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Function Name
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Description
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Parameters
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Return Type
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Unregisters the Binding so that callback will no longer be hit.
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FCavrnusBinding disposable
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void
Data Model Access/Shutdown
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Returns a reference to the Cavrnus Relay Model
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Authentication
Checks if you are logged in | N/A | bool | |
Gets guest user credentials, allowing you to join valid spaces and make other requests | FString server, | void | |
Gets guest user credentials via a link, and informs you of the spaceId you should then join | FString server, | void |
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