...
Code Block |
---|
using CavrnusSdk.API;
using CavrnusSdk.Flags;
using UnityEngine;
public class DestroyObject : MonoBehaviour
{
public void DestroyMe()
{
if (GetComponent<CavrnusSpawnedObjectFlag>() == null)
Debug.LogError("This object was not spawned via Cavrnus, cannot destroy it");
CavrnusSpawnedObject spawnedObject = GetComponent<CavrnusSpawnedObjectFlag>().SpawnedObject;
spawnedObject.DestroyObject();
}
} |