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All plugin content can be found at the Cavrnus CVT Git Repo and will be referenced throughout this guide.

Getting Started

Accessing the project is simple. The Cavrnus CVT Git Repo provides a fully-featured UnrealEngine 5.3.2 project that includes a working example of the Unreal CVT project combined with both the CavrnusConnector Plugin and CavrnusCVT Plugin.

You can either use the sample project as a foundation for your next project, or use the provided plugins directly in your own project.

Access Cavrnus CVT Git Repo

Method 1: Clone Repo with Git

Clone the Cavrnus CVT Git Repo using your preferred Git client. Using Git will ensure you have easy and up-to-date access to releases of the plugins.

Method 2: Download Repo (No Version Control Needed)

  1. If you’d like to avoid version control altogether, download the project zip as shown below from the Cavrnus CVT Git Repo.

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Opening the Cavrnus CVT Project

  1. Now that you have the project downloaded, navigate to your downloaded/cloned project’s root folder.

  2. Select your project’s .uproject file to begin building.

  3. Select OK to rebuild module(s) and/or regenerate solution files if it’s a C++ project.

  4. Open project.

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Info

But what if you already have an established project that needs instant collaboration features? Lets go through process below of adding the plugins to your project.

Adding [Cavrnus CVT Plugin] to Existing Project

  1. Navigate to your Cavrnus CVT Git Repo local instance project’s root folder.

  2. Copy/paste both the CavrnusCVT + CavrnusConnector plugins into your project’s Plugins folder. If your project doesn’t have the Plugins folder, create it and then add the plugins.

    1. For more information on Unreal Engine Plugins visit Working with Plugins in Unreal Engine.

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