Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

BP_BasePawn

Setting Up Avatars

Multiple pawns are used to navigate CVT. As such, they need to be synced.

  1. In the CavrnusSpatialConnector, set RemoteAvatarClass to BP_Cavrnus_RemoteAvatarLoader

image-20240607-185755.pngImage Removed
  1. BP_BasePawn needs an AC_SyncWorldTransform component in order for copresence to work.

image-20240607-204617.pngImage Removed

EventGraph

image-20240826-234341.pngImage Removed

image-20240826-234354.pngImage Removed

image-20240826-235852.pngImage Removed

image-20240826-235859.pngImage Removed

image-20240826-235914.pngImage Removed

image-20240826-235920.pngImage Removed

image-20240826-235950.pngImage Removed

image-20240826-235956.pngImage Removed

image-20240827-000015.pngImage Removed

image-20240827-000023.pngImage Removed

image-20240827-000044.pngImage Removed

image-20240827-000052.pngImage Removed

image-20240827-000101.pngImage Removed

image-20240827-000106.pngImage Removed

image-20240827-000125.pngImage Removed

image-20240827-000342.png

image-20240827-000333.png

image-20240827-000252.png

image-20240827-000320.png

image-20240827-000900.png