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BP_BasePawn

Setting Up Avatars

Multiple pawns are used to navigate CVT. As such, they need to be synced.

  1. In the CavrnusSpatialConnector, set RemoteAvatarClass to BP_Cavrnus_RemoteAvatarLoader

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  1. BP_BasePawn needs an AC_SyncWorldTransform component in order for copresence to work.

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EventGraph

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