BP_XRayComponent
Add CavrnusNotifyServer boolean
Option 1
Option 2
Option 3
Isolate
ApplyXray_ROS
RemoveXrayROS
SaveGame
This Command allows users to select opaque level objects and apply a transparent material to them.
Note |
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Reminder: All of the Event Dispatchers we create must match exactly to what is shown in this guide! |
Modifying BP_AnnotationComponent Blueprint
→ RemoveXrayROS Event
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→ IsolateXrayROS Event
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Adding New Logic
→ IsolateXrayROS Logic
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→ RemoveXrayROS Logic
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→ ApplyXray_ROS
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SaveGame
...
→ UI and Interaction Logic
Option 1
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Option 2
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Option 3
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