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BP_XRayComponent

Add CavrnusNotifyServer boolean

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Option 1

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Option 2

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Option 3

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Isolate

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ApplyXray_ROS

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RemoveXrayROS

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SaveGame

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This Command allows users to select opaque level objects and apply a transparent material to them.

Note

Reminder: All of the Event Dispatchers we create must match exactly to what is shown in this guide!

Modifying BP_AnnotationComponent Blueprint

→ RemoveXrayROS Event

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→ IsolateXrayROS Event

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Adding New Logic

→ IsolateXrayROS Logic

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→ RemoveXrayROS Logic

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→ ApplyXray_ROS

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SaveGame

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→ UI and Interaction Logic

Option 1

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Option 2

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Option 3

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