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BP_BasePawn

  1. Add the AC_Cavrrnus_SyncXraycomponent to BP_BasePawn.

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XrayManager
  1. In XrayManager add the following event dispatcher and corresponding output. The AC_Cavrrnus_SyncXray binds to this event and handles the Cavrnus sync calls.

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That’s it! The XRay command is now synced!

BP_XRayComponent

Add CavrnusNotifyServer boolean

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Option 1

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Option 2

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Option 3

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Isolate

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ApplyXray_ROS

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RemoveXrayROS

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SaveGame

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